Latest news and tasks
Hi everybody. No, OpenDungeons is absolutely not dead! It was quite for the last few months because all our contributors were busy with other tasks and we were suffering from a major bug that had to be fixed first. But thanks to our main develeoper oln it has been fixed. In this blog post (open for full text!) we assembled current development tasks. So, if you ever wanted to participate in an open source project this is your chance. :)
Continue Reading… Posted by Stefan on Sat, 17 Mar 2012,
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Whats happening?
I bet you’re all very excited about whats been going on lately, and I can assure you that a lot of stuff have been made for OD. We have new music for you to enjoy while annihilating your foes, we’ve got new concept art for the Human and Undead faction, a new forge and a completely new tile set. We have also begun working on the AI and a XML specification for creature stats.
Continue Reading… Posted by Svenskmand on Sun, 11 Dec 2011,
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Current open tasks (urgent help wanted/needed!)
Hi to all friends of OpenDungeons! :)
If you follow our forum, blog or repository logs you may have noticed that the current activity is rather low. This is mainly because nobody of us has the time or ability to work a lot on OpenDungeons currently. That’s why we are going to present a number of concrete tasks in this blog post that need to be done.
If you are interested open the full blog post for the list and feel free to contact us. Thanks. :)
Continue Reading… Posted by Stefan on Wed, 23 Nov 2011,
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OpenGameArt: OpenDungeons Weekly Challenge
The nice guys at OGA have decided to make OpenDungeons the Weekly Challenge, and we like that ;) So here is a list of stuff that we really need and hope you would like to contribute in making :)
- Concept art (and maybe models for some of the creatures with concepts) for the Humans
- Concept art (and maybe models for some of the creatures with concepts) for the Undead
- Music for the game, currently we have not decided on any particular style for each faction, so we are currently just looking for something suitable to use in the alpha until the game gets more developed.
- Sounds for the game. We have a few sounds but not many, right now we are mostly looking for ambient sounds (see the link) like water, lava, creatures being hit etc.
Posted by Svenskmand on Wed, 9 Nov 2011,
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New Website! And some other news
OpenDungeons finally has a new Website! And as you can see, we even have a blog now (and we are even planning to use it frequently for posting release news, big development milestones and open tasks).
Continue Reading… Posted by Administrator on Sun, 6 Nov 2011,
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